c38: 34: New Feature, Action Points, Infinite Uses! (2)

"With my current strength, finding any skill can bring significant improvement!"

In the midst of his thoughts, Cheng Ye suddenly remembered searching Barrett earlier, getting double Action Points back after canceling the search.

At this moment, he opened the panel with his mind.

"Hiss, why is there a new function unlocked for the Action Points..."

Glancing over, Cheng Ye suddenly stopped.

He initially thought Action Points were a minor feature, applied within the search function.

Unexpectedly, there was an "Action" option parallel to "Search" behind the search function.

They aren’t integrated but independent of each other?

This made Cheng Ye excited.

The mere search function transformed his strength drastically.

Could this newly unlocked Action function dramatically enhance combat power as well?

Moreover, importantly, as long as the search fails, Action Points are guaranteed, only the amount varies.

This means that before the three Skill Bars are filled, temporarily unable to expand new slots or replace skills to enhance strength, Action Points will only accumulate.

After all, as his ability enhances, the bonus from LV.1 skills will gradually diminish, and sooner or later, he will turn his attention to LV.2 skills.

But the success rate of cross-level searching is only 25%, and the probability of gaining action points will naturally increase significantly.

Moreover, sometimes abandoning the operation after finding an infected body can also reward extra double action points.

"The search function is this powerful; please don’t let the action be a letdown."

"The rougher the better, the more mindless the better, don’t feel sorry for this weak Collector!"

Cheng Ye prayed silently in his heart and clicked on the action function with his mind.

The interface lagged slightly, as if it was loading.

About four to five seconds later, a brand new function panel appeared before him.

[Action]

[This function is a derivative add-on of ’Search’, designed to perfectly utilize the energy lost during search failures]

[Reasonable use can help Collectors save time and greatly improve information collection efficiency]

[Function Introduction: When the Collector is performing a certain repetitive event, they can use action points to substitute quick completion]

[Current Remaining Action Points: 4 (lv.1)]

[Currently Actionable Target: The Collector can silently recite the action function command to automatically search for actionable targets within 10 meters around]

[Please be aware of the following precautions:

1. The action target must be within the Collector’s ability range; slightly exceeding it will display the necessary unlocking conditions...

2. The effect of action points will automatically bio-shield perception and automatically conduct non-biological monitoring shielding, ensuring the rationalization of action logic, please rest assured to use...

3. The level of action points is tied to the Collector’s rank, and raising the rank can unlock more action directions...]

...

"Performing repetitive events, using action points to replace fast completion?"

He skipped over the tedious description, only looking at the summarized overview in the front.

Cheng Ye pondered for a while, suddenly feeling that this function seemed somewhat familiar?

He recalled his memory.

Around the years 13 to 20, many time-based pay-to-win mobile games emerged on the market, especially RTS (Real-Time Strategy) games, like "Shore of [Redacted]", "Clash of [Redacted]", "Room Wars".

Players would just enter the game to construct buildings, taking seconds, ten seconds, at most a minute to complete, quickly setting up a territory framework.

But at a certain node, the construction time would soar: from one minute to ten minutes, twenty minutes, one hour, or even waiting several days, completely defying normal growth logic.

Some couldn’t wait, and the game offered acceleration options too.

With money to buy acceleration charms, they could shorten the time by several folds, not having to wait at all.

Thus, it was often seen that a wealthy player would suppress an alliance of dozens of people alone.

"But it’s somewhat different, the game’s targets are all pre-set by planners, players are just puppet lines for spending money, but the Collector’s action function allows me to set targets."

"Let’s try out the effect first..."

Cheng Ye was motivated, following the panel’s instructions to scan the surrounding targets.

In an instant, a blue light, the same color as the panel, burst out from him as the center, expanding thunderously to the surroundings within ten meters.

Something magical happened, every item swept by the blue light glowed with a faint luminescent shimmer.

The alloy floor, the table in front of him, a rain shelter umbrella stuck in the table corner, the backpack on the table...

All the items gleamed with a clear blue glow under sunlight, as if endowed with a special life.

"Could it be that others can’t see this?"